Monday, I took my normal jaunt over to MassivelyOverpowered in the morning and picked up The Daily Grind, which is a daily a prompt about something in the news or video games or just something that came up in discussion elsewhere on the website. Monday’s prompt was about whether games, MMOs in specific, need story.
Two bloggers on Gamasutra argue over which is more important – the intent of the creator or the interpretation of the gamer.
Continue reading “Truth and Idolatry in Game Design, or Can’t It Just be about Falling Blocks?”
Over on GameCareerGuide.com, there’s a rather lengthy (and somewhat dense, truth be told) article about Storytelling games. The author, Gian Mancuso, makes some interesting points about how storytelling occurs within games. It’s more cerebral that what you find in most articles, so its a pretty interesting read.