I swore up and down that I wouldn’t support Daybreak anymore after the EverQuest Next cancellation. Last week, I caved and re-subbed to play EverQuest 2 on the progression server. The core game is fun and offers features you can reliably find anywhere else. While my druthers quiver in rejection, having fun is all that matters when it comes to gaming.
This past Friday, we got some news that rocked many the genre–DayBreak Games cancelled what was supposed to be their flagship game, EverQuest Next. This move, coupled with several other high profile cancellations shows the genre is moving away from the box-office buster style of MMO development. As the behemoths of the genre lumber on, smaller independent developers who have more tolerance for risk will fill the gaps left behind.
Russel Shanks of DayBreak Games took the interwebs today to announce the company’s cancellation of it’s flagship game, EverQuest Next. EverQuest Next was to be the continuation of the EverQuest franchise, which ushered MMOs through their infancy into the genre that it is today. Early journalist review said it was like nothing in the genre, with an interactivity and responsiveness in world AI that didn’t exist anywhere else. The news comes as a blow to MMO gamers, and raises larger questions about what the future of DayBreak Games is, if any at all. Continue reading “DayBreak Games Cancels Flagship game EverQuest Next”