When Aussie gamers aren’t fighting for their own ability to play R18+ games, looks like they are getting their serious-gaming groove on. They define serious gaming as using gaming technology for not entirely entertainment purposes. Some examples sited in the article are medical, training, and military applications (though I’m a bit wary of that last one … couSKYNETgh )
It’s a quick read that cites some of the ways companies are utilizing ‘Serious Games’. Hit the jump and check out the original article on ITnews.au